
Mnemonic Failure
Amarr Underworld Protection Agency
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Posted - 2009.08.11 22:11:00 -
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Razor - Backbone of the NC. Advanced diplomacy > fun and now pays the price.
Morsus Mihi - NC that still has the will to fight. Too bad they haven't got anything worth fighting because anyone even remotely local and worthwhile is blue.
TCF - Went north for carebearing.
Mostly Harmless - Disappointing. MH talked about wanting to stand out and be recognized as their own independent power instead of just being an NC pet. They grew hugely, but then decided that really just being a pet was easier and gave up any semblance of independence.
Wildly inappropriate - Riding NC coattails, but trying to make a stab at growing a bit on their own.
Cult of War - Lots of guys who used to lose all their fights, now teaming up to be a local superblob. Bigger than anything near them so they 'successful' now in a pitiful fat sort of way.
PL - Looking for fun, but not sure how to find it. Really wants to not give in and just be part of the current blobby napfest, but knows that if they go too far on separating out, they'll just get blobbed out as well. PL has some difficult choices to make this year.
SoT - Oft-smacked PL friendly with more talent than most give them credit for.
Kenzoku's corporations - Now learning what EVE is like for ordinary PvP corporations. Probably having more fun than they've had for a long time, but its rough on the ego as all your old foes smack you 24/7.
Triumvirate - This incarnation of TRI has had a much longer lifespan than I ever would have guessed. Goes and stirs up trouble somewhere and enjoys the fights. Hasn't got the numbers to win the extended campaigns, but has more fun in the process than all the squatters they scare.
Minor Threat - Seems to have already passed their peak and coming down again.
Atlas - It really looked like Atlas was going to be a big player for a little while, but then their diplomacy failed and they crashed. I think they'll still stay a large group and be able to hold space like any other large group, but they won't be a serious mover and shaker.
White Noise - Back to harassing people from NPC space. Had issues, and weaker than they used to be.
Goonswarm - Looking for fun now that BoB is gone. Goons at least, are pretty good about finding something to do so I bet they'll manage to stay busy.
Systematic chaos - Don't have a good feel for them.
Stain Empire - They exist, sort of.
C0ven - Still kicking after looking like they'd died.
Brick Squad - Not really doing anything of note.
AAA - These guys have a lot of potential and just never use it, at all. They skirmish with CVA a little bit, but don't seem to have the balls to just go for it. Why play EVE to just sit there?
CVA - CVA already won their version of EVE long ago. Now they just sit around wishing someone would come attack them so they could have a purpose in life again.
Red Alliance - Broken by internal leadership splits, they exist but not in an interesting fashion.
Scorched Earth - Huge, but can't seem to accomplish anything. Constant internal pressure as they fail to perform again and again.
Kraftwerk - Happy carebear group. Not really interested in you anyways.
Legiunea Romana - Smaller group making a nice stab at life.
Solar Fleet/Wing - Angry russians are scary, but they seem disrupted. I'm guessing internal politics has them off-balance.
Legion of XXdeathXX - Aggressive and effective, for a mid-sized alliance these folks pack a punch.
Cicle of Two - Insignificant NC pet. If you couldn't find a couple token members in random NC fleets you wouldn't know they existed at all.
Intrepid Crossing - Crushed, again.
Ethereal Dawn - Didn't they just lose too?
Red Overlord - Seems to be the nastier combat chunks of old RA still on the move. Gets in fights, shows up in surprising places, fun.
KIA - Really took advantage of the great war to get blued by the biggest people they could. Horribly fails to perform whenever forced to do anything on their own, so tries very hard to avoid this.
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